Radio.mui Class Reference

BOOPSI custom class Radio.mui (MUI 3.8 dev). Each ### sub-section below documents one of the class's attributes or methods. Sub-classes of Radio.mui are listed at the end under Sub-classes; the class hierarchy itself is documented in the MUI classes index.

Function index

Class definition

Attributes


Radio.mui


MUIA_Radio_Active

MUIA_Radio_Active -- (V4 ) [ISG], LONG

Function

This attributes defines the number of the active entry in the radio gadgets. Valid range is from 0 for the first entry to NumEntries-1 for the last. Setting MUIA_Radio_Active causes the gadget to be updated. On the other hand, when the user plays around with the gadget, MUIA_Radio_Active will always reflects the current state.

Example

set(radioobj,MUIA_Radio_Active,3);

See also

MUIA_Radio_Entries


MUIA_Radio_Entries

**MUIA_Radio_Entries -- (V4 ) [I..], STRPTR ***

Function

Here you can define what entries shall be displayed in your radio gadget. You must supply a pointer to a string array, containing one entry for each item and terminated with a NULL. Remember that radio gadget entries may contain any text formatting code such as bold, italic or underlined characters. EXAMPLES static const char *RA_GroupTitleColor[] = { "normal", "highlight", "3-dimensional", NULL }; CY_Title = RadioObject, MUIA_Radio_Entries, RA_GroupTitleColor, End;

See also

MUIA_Radio_Active, MUIA_Text_Contents