tapedeck.gadget Reference¶
Comprehensive function reference for tapedeck.gadget, synthesised from the AmigaOS NDK 3.2 Release 4 (Autodocs/tapedeck).
This page documents 1 function of tapedeck.gadget. Each function entry follows the canonical autodoc format. struct Name, union Name, enum Name are clickable links to the type definition in the types reference.
Function index¶
tapedeck.gadget()¶
**tapedeck.gadget -- tape deck controller class
SUPERCLASS
gadgetclass
REQUIRES
propgclass, frameiclass
DESCRIPTION
The tape deck controller class enables the user to select from
a set of buttons much like those found on a tape deck or DVD
player. There are two types of tape deck controller objects that
may be created depending on the TDECK_Tape attribute.
The default tape deck object has five buttons: rewind, play,
fast forward, stop and pause. The animation mode tape deck has
four buttons: rewind, play, fast forward and a frame control
slider.
METHODS
OM_NEW -- Create the tapedeck.gadget object. Passed to superclass.
OM_DISPOSE -- Destroy the gadget and then pass to superclass.
OM_GET -- Obtain the value of an attribute. Passed to superclass.
OM_SET -- Set object attributes. Passed to superclass first.
OM_UPDATE -- Update object attributes. Passed to superclass first.
GM_HITTEST -- Determine if gadget was hit. Passed to image class.
GM_RENDER -- Render the gadget with state. Passed to image class.
GM_GOACTIVE -- Activate the gadget.
GM_GOINACTIVE -- Deactivate the gadget.
GM_HANDLEINPUT -- Handle input while active.
GM_LAYOUT -- Calculate relative gadget coordinates.
GM_DOMAIN -- Returns GDOMAIN_MINIMUM, GDOMAIN_NOMINAL and
GDOMAIN_MAXIMUM dimensions. (V47)
All other methods are passed to the superclass.
ATTRIBUTES
GA_HintInfo (CONST_STRPTR)
Specify the text to use as the hint info for this gadget.
You can change this attribute at any time, and it will over-
ride any text specified in the windows HintInfo array. See
window.class autodoc for more information.
Defaults to NULL.
Applicability is (OM_NEW, OM_SET).
TDECK_Tape (BOOL)
Indicate whether to use tape deck or animation controls.
Tape deck controls include: rewind, play, fast forward, stop
and pause. The animation controls include: rewind, play,
fast forward and a frame slider.
Defaults to FALSE (tape deck controls).
Applicability is (OM_NEW)
TDECK_Mode (UWORD)
The current tape deck mode. The complete list of modes are
available in <gadgets/tapedeck.h>. All the modes up to and
including BUT_PAUSE are supported.
Defaults to BUT_STOP.
Applicability is (OM_NEW, OM_SET, OM_GET, OM_UPDATE)
TDECK_Paused (BOOL)
Whether the pause mode is active or not. The TDECK_Mode will
be set to BUT_PAUSE when paused.
Defaults to FALSE.
Applicability is (OM_NEW, OM_SET, OM_GET, OM_UPDATE)
TDECK_Frames (LONG)
Total number of frames in the animation.
Only valid when using animation controls.
Defaults to 10.
Applicability is (OM_NEW, OM_SET, OM_GET, OM_UPDATE)
TDECK_CurrentFrame (LONG)
The current animation frame number from 0 to TDECK_Frames.
Only valid when using animation controls.
Applicability is (OM_NEW, OM_SET, OM_GET, OM_UPDATE)**