String.mui Class Reference

BOOPSI custom class String.mui (MUI 3.8 dev). Each ### sub-section below documents one of the class's attributes or methods. The full list of classes is in the MUI classes index.

Function index

Class definition

Attributes


String.mui

String class generates standard string gadgets with all editing facilities (clear, undo, etc.) enabled.


MUIA_String_Accept

MUIA_String_Accept -- (V4 ) [ISG], STRPTR

Function

A string containing characters allowed as input for the string gadget. Whenever the user hits a character not found in MUIA_String_Accept, he will hear a beep and gadgets contents won't have changed.

Example

StringObject,
MUIA_String_Accept, "0123456789-",
End,

See also

MUIA_String_Reject


MUIA_String_Acknowledge

MUIA_String_Acknowledge -- (V4 ) [..G], STRPTR

Function

This attribute will be set to the contents of the string whenever the user hits return in the gadget. An application can listen with notification and take the appropriate action. Using the TAB key or a mouse click to deactivate the gadget will not trigger MUIA_String_Acknowledge.

Example

/* two string gadgets str1 and str2, the second should
/* become active after a return in the first: */
DoMethod(str1,MUIM_Notify,
MUIA_String_Acknowledge, MUIV_EveryTime,
windowobj, 3, MUIM_Set, MUIA_Window_ActiveObject, str2);

See also

MUIA_String_Contents


MUIA_String_AdvanceOnCR

MUIA_String_AdvanceOnCR -- (V11) [ISG], BOOL

Function

Set this if you want carriages returns in string gadgets behave like the TAB key, i.e. pressing CR will activate the next/previous gadget in the cycle chain.

See also

Notify.mui/MUIA_CycleChain


MUIA_String_AttachedList

**MUIA_String_AttachedList -- (V4 ) [ISG], Object ***

Function

This special attribute can be set to point to a valid MUI object of Listview class. This enables controlling the lists cursor from within the string gadget, all cursor key events will be forwarded.

See also

MUIA_String_Contents, list.mui/MUIA_List_Active


MUIA_String_BufferPos

MUIA_String_BufferPos -- (V4 ) [.SG], LONG

Function

MUIA_String_BufferPos can be used to get and set the position of the cursor in the string gadget. This attribute is probably not very interesting.

See also

MUIA_String_Contents, MUIA_String_DisplayPos


MUIA_String_Contents

MUIA_String_Contents -- (V4 ) [ISG], STRPTR

Function

Get and set a string gadgets contents. You may not modify the returned string. MUIA_String_Contents gets updated every time when the contents of the string gadget change. When you set up a notification on this attribute, you will hear about every keystroke. NOTE If you try to set contents to something larger than MUIA_String_MaxLen (including the 0-byte!), MUI will silently strip the additional characters.

Example

/* The given hook will be called after every change */
/* in the string gadget. It receives a pointer to   */
/* a pointer to the current contents in register a1 */
/* (see MUIM_CallHook for details)                  */
DoMethod(str,MUIM_Notify,
MUIA_String_Contents, MUIV_EveryTime,
str, 3, MUIM_CallHook, &hook, MUIV_TriggerValue);

See also

MUIA_String_Accept, MUIA_String_Reject, MUIA_String_MaxLen


MUIA_String_DisplayPos

MUIA_String_DisplayPos -- (V4 ) [.SG], LONG

Function

MUIA_String_DisplayPos can be used to get and set the number of the first character of the string to be displayed. This attribute is probably not very interesting.

See also

MUIA_String_Contents, MUIA_String_BufferPos


MUIA_String_EditHook

**MUIA_String_EditHook -- (V7 ) [ISG], struct Hook ***

Function

When specified, MUI calls this hook as if it was a real string edit hook in a real string gadget. It receives a pointer to itself in A0, a pointer to a SGWork structure in A2 and a pointer to the message in A1. The hook will be called before MUI's private edit hook, the result is unused.


MUIA_String_Format

MUIA_String_Format -- (V4 ) [I.G], LONG — SPECIAL INPUTS — MUIV_String_Format_Left — MUIV_String_Format_Center — MUIV_String_Format_Right

Function

Used to adjust the alignment of the input string.

See also

MUIA_String_BufferPos, MUIA_String_DisplayPos, MUIA_String_Contents


MUIA_String_Integer

MUIA_String_Integer -- (V4 ) [ISG], ULONG

Function

Useful for turning a string gadget into an integer gadget. Setting this attribute puts the value with "%ld" into the gadget, getting it returns a longword containing the string gadgets contents as number. You should set MUIA_String_Accept to "0123456789" or something like that to avoid wrong characters.

Example

StringObject,
MUIA_String_Accept , "0123456879",
MUIA_String_Integer, 42,
End;

MUIA_String_LonelyEditHook

MUIA_String_LonelyEditHook -- (V11) [ISG], BOOL

Function

If your string object has an edit hook, you can set this to TRUE to skip MUI's private edit hook completely. Otherwise, your hook will be executed and the MUIs.


MUIA_String_MaxLen

MUIA_String_MaxLen -- (V4 ) [I.G], LONG

Function

Setup the maximum length for the string gadget. This attribute is only valid at object creation time. Default maximum length is 80. NOTE: The maximum length includes the 0-byte at the end of the string. To let the user enter e.g. 10 characters, you would have to specify a maxlen of 11.

See also

MUIA_String_Contents


MUIA_String_Reject

MUIA_String_Reject -- (V4 ) [ISG], STRPTR

Function

A string containing characters that should not be accepted as input for the string gadget. Whenever the user hits such a char, he will hear a beep and gadgets contents won't have changed.

See also

MUIA_String_Accept


MUIA_String_Secret

MUIA_String_Secret -- (V4 ) [I.G], BOOL

Function

This attribute causes the string gadget to display only dots instead of the real contents. Useful for password requesters.

See also

MUIA_String_Contents